MediaWiki:Common.js: Difference between revisions
From The Jadnix Codex
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/* ============================================================ | /* ============================================================ | ||
SPLASH | JADNIX SPLASH PROTOCOL V2.0 (DECRYPTION + ANCHORING) | ||
============================================================ */ | "Stitching the user to the interface." | ||
============================================================ */ | |||
$(function() { | $(function() { | ||
if ($('body').hasClass('page-Warning')) | // Only run if we are actually on the Warning page | ||
if (!$('body').hasClass('page-Warning')) return; | |||
// 1. DATA: The Protocols | |||
const factions = [ | |||
{ | |||
name: 'still', | |||
class: 'splash-purple', | |||
status: 'RECOGNIZED', | |||
pact: 'THE QUIESCENT PACT', | |||
target: 'ALPHA-EARTH' | |||
}, | |||
{ | |||
name: 'dealer', | |||
class: 'splash-gold', | |||
status: 'PAID IN FULL', | |||
pact: 'HOUSE VOIDSEED TERMS', | |||
target: 'THE GILDED GATE' | |||
}, | |||
{ | |||
name: 'skipper', | |||
class: 'splash-blue', | |||
status: 'SECURED', | |||
pact: 'R&R SAFETY PROTOCOLS', | |||
target: 'SUB-DIMENSION 00' | |||
} | |||
]; | |||
// 2. LOGIC: The Anchor (Session Persistence) | |||
// We check if the user is already "Anchored" this session. | |||
// If they are, we force the same faction. If not, we roll. | |||
let savedIndex = sessionStorage.getItem('jadnix_anchor_id'); | |||
let activeIndex; | |||
if (savedIndex !== null) { | |||
// User is returning; maintain the timeline. | |||
activeIndex = parseInt(savedIndex); | |||
} else { | |||
// New user; roll the dice. | |||
activeIndex = Math.floor(Math.random() * factions.length); | |||
sessionStorage.setItem('jadnix_anchor_id', activeIndex); | |||
} | } | ||
const winner = factions[activeIndex]; | |||
// 3. VISUALS: The Injection | |||
// Add the color theme immediately so the border/box is right | |||
$('body').addClass(winner.class); | |||
// 4. ANIMATION: The "Decryption" Effect | |||
// This makes the text look like it's unscrambling from the Void. | |||
const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789@#$%^&*"; | |||
function decryptText(selector, finalText) { | |||
let element = $(selector); | |||
let iterations = 0; | |||
// Stop any previous intervals if this runs fast | |||
if (element.data('interval')) clearInterval(element.data('interval')); | |||
const interval = setInterval(() => { | |||
element.text(finalText.split("").map((letter, index) => { | |||
if (index < iterations) { | |||
return finalText[index]; // Lock in the correct letter | |||
} | |||
return chars[Math.floor(Math.random() * chars.length)]; // Scramble the rest | |||
}).join("")); | |||
if (iterations >= finalText.length) { | |||
clearInterval(interval); | |||
} | |||
iterations += 1 / 3; // Speed of decryption (higher denominator = slower) | |||
}, 30); // 30ms per frame | |||
element.data('interval', interval); | |||
} | |||
// Trigger the effects | |||
decryptText('#splash-status', winner.status); | |||
setTimeout(() => decryptText('#splash-pact', winner.pact), 200); // Slight delay | |||
setTimeout(() => decryptText('#splash-target', winner.target), 400); // More delay | |||
}); | }); | ||
Revision as of 05:42, 15 February 2026
/* ============================================================
JADNIX CODEX: CORE SCRIPTS (Themes + Calculator + Logos)
============================================================ */
$(function() {
/* --- PART A: LOGO & THEME SYSTEM --- */
// 1. DEFINE LOGOS
const logos = {
still: 'https://files.catbox.moe/0cmhjh.png',
dealer: 'https://files.catbox.moe/73m0cp.png',
skipper: 'https://files.catbox.moe/8gs8n5.png'
};
// 2. HELPER: FORCE LOGO SWAP
function swapLogo(url) {
$('#p-logo a').css('background-image', 'url(' + url + ')');
}
// 3. DETECT FACTION -> APPLY CLASS & LOGO
if ($('.faction-dealer').length) {
$('body').addClass('theme-dealer');
swapLogo(logos.dealer);
}
else if ($('.faction-skipper').length) {
$('body').addClass('theme-skipper');
swapLogo(logos.skipper);
}
else if ($('.faction-still').length) {
$('body').addClass('theme-still');
}
/* --- PART B: CRDD CALCULATOR LOGIC --- */
// Only run if calculator is present
if ($('#crdd-interface').length) {
// Update number displays instantly
$('.crdd-range').on('input', function() {
$(this).next('.crdd-value-display').text($(this).val());
});
// The Calculation Function
function updateCRDD() {
let totalScore = 0;
let activeMaxScore = 0;
let criticalOverride = false;
// SECTION 1: SUBJECT
let subjSkip = $('#skip-subject').is(':checked');
if (!subjSkip) {
let s1 = parseInt($('#s-strength').val()) || 0;
let s2 = parseInt($('#s-durability').val()) || 0;
let s3 = parseInt($('#s-mobility').val()) || 0;
let s4 = parseInt($('#s-intel').val()) || 0;
let s5 = parseInt($('#s-stamina').val()) || 0;
let s6 = parseInt($('#s-threat').val()) || 0;
let s7 = parseInt($('#s-swarm').val()) || 0;
// Critical Check
if (s6 > 24) criticalOverride = true;
let avg = (s1+s2+s3+s4+s5+s6+s7) / 7;
totalScore += avg;
activeMaxScore += 33;
let rating = "DOCILE";
if (avg > 8) rating = "NEUTRAL";
if (avg > 16) rating = "HOSTILE";
if (avg > 24) rating = "VILE";
$('#result-subject').text(avg.toFixed(1) + " (" + rating + ")");
} else {
$('#result-subject').text("SKIPPED");
}
// SECTION 2: ITEM
let itemSkip = $('#skip-item').is(':checked');
if (!itemSkip) {
let i1 = parseInt($('#i-entropy').val()) || 0;
let i2 = parseInt($('#i-instability').val()) || 0;
let i3 = parseInt($('#i-radiation').val()) || 0;
let i4 = parseInt($('#i-corrupt').val()) || 0;
let i5 = parseInt($('#i-volatility').val()) || 0;
let i6 = parseInt($('#i-unport').val()) || 0;
let i7 = parseInt($('#i-anomalous').val()) || 0;
let i8 = parseInt($('#i-qty').val()) || 0;
if (i7 > 24) criticalOverride = true;
let avg = (i1+i2+i3+i4+i5+i6+i7+i8) / 8;
totalScore += avg;
activeMaxScore += 33;
let rating = "FUNCTIONAL";
if (avg > 8) rating = "ALTERED";
if (avg > 16) rating = "UNSTABLE";
if (avg > 24) rating = "VOID";
$('#result-item').text(avg.toFixed(1) + " (" + rating + ")");
} else {
$('#result-item').text("SKIPPED");
}
// SECTION 3: SEAM
let seamSkip = $('#skip-seam').is(':checked');
if (!seamSkip) {
let m1 = parseInt($('#m-instability').val()) || 0;
let m2 = parseInt($('#m-leakage').val()) || 0;
let m3 = parseInt($('#m-geo').val()) || 0;
let m4 = parseInt($('#m-atmo').val()) || 0;
let m5 = parseInt($('#m-topo').val()) || 0;
let m6 = parseInt($('#m-dead').val()) || 0;
let m7 = parseInt($('#m-laws').val()) || 0;
// Critical Checks
if (m3 > 24 || m4 > 24 || m6 > 24 || m7 > 24) criticalOverride = true;
let avg = (m1+m2+m3+m4+m5+m6+m7) / 7;
totalScore += avg;
activeMaxScore += 33;
let rating = "ANCHORED";
if (avg > 8) rating = "VOLATILE";
if (avg > 16) rating = "FRACTURED";
if (avg > 24) rating = "NULL";
$('#result-seam').text(avg.toFixed(1) + " (" + rating + ")");
} else {
$('#result-seam').text("SKIPPED");
}
// FINAL RESULT LOGIC
let finalBox = $('#crdd-final-output');
let finalLabel = $('#crdd-final-label');
if (activeMaxScore === 0) {
finalBox.text("ERROR: NO DATA");
finalBox.css('color', 'red');
return;
}
let percent = (totalScore / activeMaxScore) * 100;
// STATE 1: CRITICAL OVERRIDE (Specific stat > 24)
// Visual: Blinding White, Red Text, "LEAVE NOW"
if (criticalOverride) {
finalLabel.text("CRITICAL THREAT DETECTED");
finalBox.text("NULL (" + percent.toFixed(1) + "% - LEAVE NOW)");
finalBox.css({
'background-color': '#ffffff',
'color': '#000000',
'border-color': '#ff0000',
'text-shadow': '0 0 10px red',
'box-shadow': '0 0 30px rgba(255, 0, 0, 0.8)'
});
}
// STATE 2: NORMAL CALCULATION (Including Organic Null)
else {
let finalRating = "ANCHORED";
let finalColor = "#00ff9f"; // Green
let finalMsg = "YOU ARE SAFE";
let finalShadow = finalColor;
let finalBg = "transparent";
let finalBoxShadow = "none";
if (percent > 25) {
finalRating = "VOLATILE";
finalColor = "#ffd700"; // Gold
finalMsg = "PROCEED WITH CAUTION";
finalShadow = finalColor;
}
if (percent > 50) {
finalRating = "FRACTURED";
finalColor = "#ff4500"; // Orange-Red
finalMsg = "YOU ARE IN DANGER";
finalShadow = finalColor;
}
// ORGANIC NULL (Math > 75%, but no critical trigger)
// Visual: Dead Grey, "REALITY FAILURE"
if (percent > 75) {
finalRating = "NULL";
finalColor = "#888888"; // Grey
finalMsg = "REALITY FAILURE";
finalShadow = "#000000"; // No Glow
}
finalLabel.text(finalMsg);
finalBox.text(finalRating + " (" + percent.toFixed(1) + "%)");
finalBox.css({
'background-color': finalBg,
'color': finalColor,
'border-color': finalColor,
'text-shadow': '0 0 10px ' + finalShadow,
'box-shadow': finalBoxShadow
});
}
}
// Trigger update on any change
$('.crdd-range, input[type=checkbox]').on('input change', updateCRDD);
}
});
/* ============================================================
JADNIX SPLASH PROTOCOL V2.0 (DECRYPTION + ANCHORING)
"Stitching the user to the interface."
============================================================ */
$(function() {
// Only run if we are actually on the Warning page
if (!$('body').hasClass('page-Warning')) return;
// 1. DATA: The Protocols
const factions = [
{
name: 'still',
class: 'splash-purple',
status: 'RECOGNIZED',
pact: 'THE QUIESCENT PACT',
target: 'ALPHA-EARTH'
},
{
name: 'dealer',
class: 'splash-gold',
status: 'PAID IN FULL',
pact: 'HOUSE VOIDSEED TERMS',
target: 'THE GILDED GATE'
},
{
name: 'skipper',
class: 'splash-blue',
status: 'SECURED',
pact: 'R&R SAFETY PROTOCOLS',
target: 'SUB-DIMENSION 00'
}
];
// 2. LOGIC: The Anchor (Session Persistence)
// We check if the user is already "Anchored" this session.
// If they are, we force the same faction. If not, we roll.
let savedIndex = sessionStorage.getItem('jadnix_anchor_id');
let activeIndex;
if (savedIndex !== null) {
// User is returning; maintain the timeline.
activeIndex = parseInt(savedIndex);
} else {
// New user; roll the dice.
activeIndex = Math.floor(Math.random() * factions.length);
sessionStorage.setItem('jadnix_anchor_id', activeIndex);
}
const winner = factions[activeIndex];
// 3. VISUALS: The Injection
// Add the color theme immediately so the border/box is right
$('body').addClass(winner.class);
// 4. ANIMATION: The "Decryption" Effect
// This makes the text look like it's unscrambling from the Void.
const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789@#$%^&*";
function decryptText(selector, finalText) {
let element = $(selector);
let iterations = 0;
// Stop any previous intervals if this runs fast
if (element.data('interval')) clearInterval(element.data('interval'));
const interval = setInterval(() => {
element.text(finalText.split("").map((letter, index) => {
if (index < iterations) {
return finalText[index]; // Lock in the correct letter
}
return chars[Math.floor(Math.random() * chars.length)]; // Scramble the rest
}).join(""));
if (iterations >= finalText.length) {
clearInterval(interval);
}
iterations += 1 / 3; // Speed of decryption (higher denominator = slower)
}, 30); // 30ms per frame
element.data('interval', interval);
}
// Trigger the effects
decryptText('#splash-status', winner.status);
setTimeout(() => decryptText('#splash-pact', winner.pact), 200); // Slight delay
setTimeout(() => decryptText('#splash-target', winner.target), 400); // More delay
});
/* ============================================================
CONVENIENT DISCUSSIONS (FORUM ENGINE)
============================================================ */
mw.loader.load('https://commons.wikimedia.org/w/index.php?title=User:Jack_who_built_the_house/convenientDiscussions.js&action=raw&ctype=text/javascript');
// Optional Config: Force Dark Mode compatibility settings if available
window.convenientDiscussions = window.convenientDiscussions || {};
window.convenientDiscussions.config = {
// This helps the script guess where the comment ends in custom skins
defaultCommentLinkType: 'diff',
};
/* ============================================================
FORCE VIEW MODE FOR TALK PAGES (STOP AUTO-EDIT)
============================================================ */
$(function() {
// Target the Discussion Tab link (ID usually #ca-talk)
var talkTab = $('#ca-talk a');
if (talkTab.length) {
var href = talkTab.attr('href');
// Check if the link forces an edit (Red Links usually do)
if (href && (href.indexOf('action=edit') !== -1)) {
// 1. Remove the 'action=edit' and 'redlink=1' parameters
// This converts "/w/index.php?title=Talk:Home&action=edit" -> "/w/index.php?title=Talk:Home"
var cleanUrl = href.replace(/&action=edit.*/, '').replace(/\?action=edit.*/, '?');
// 2. Cleanup trailing question marks if regex was messy
if (cleanUrl.endsWith('?')) {
cleanUrl = cleanUrl.slice(0, -1);
}
// 3. Update the link
talkTab.attr('href', cleanUrl);
// 4. (Optional) Visual cue - remove the 'new' class so it doesn't look red
// talkTab.removeClass('new');
}
}
});
/* ============================================================
ONYX REGISTRY: SMART SCANNER (NAME & VALUE)
============================================================ */
$(function() {
$('#onyx-scanner-input').on('input', function() {
var input = $(this).val().toLowerCase().trim();
// 1. Reset state if empty
if (input === "") {
$('.onyx-row').css({'opacity': '1', 'background': 'transparent', 'display': 'table-row'});
return;
}
// 2. Check if the user is typing a Number or a Name
var isNumeric = !isNaN(input) && !isNaN(parseFloat(input));
$('.onyx-row').each(function() {
var row = $(this);
var name = row.find('td:first-child').text().toLowerCase();
var cr = parseInt(row.attr('data-cr')) || 0;
if (isNumeric) {
// VALUE SEARCH: Highlight rows where CR is equal to or less than input
var targetCR = parseInt(input);
if (cr <= targetCR) {
row.css({'opacity': '1', 'background': 'rgba(218, 165, 32, 0.15)', 'display': 'table-row'});
} else {
row.css({'opacity': '0.2', 'background': 'transparent', 'display': 'table-row'});
}
} else {
// NAME SEARCH: Filter list to match name string
if (name.indexOf(input) !== -1) {
row.css({'opacity': '1', 'background': 'transparent', 'display': 'table-row'});
} else {
row.css('display', 'none'); // Hide non-matching names
}
}
});
});
});
/* ============================================================
ONYX REGISTRY: CLIENT-SIDE BAR RENDERING
============================================================ */
$(function() {
function renderOnyxBars() {
$('.onyx-row').each(function() {
var row = $(this);
var cr = parseInt(row.attr('data-cr')) || 0;
// 1. Determine the Scale (Mortal/Immortal/Ceaseless)
var scale = 10000;
if (cr >= 10000) scale = 100000;
if (cr >= 100000) scale = 1000000;
// 2. Calculate and apply widths
var stats = ['str', 'def', 'spd', 'acu', 'sol'];
stats.forEach(function(stat) {
var val = parseInt(row.attr('data-' + stat)) || 0;
var percent = (val / scale) * 100;
if (percent > 100) percent = 100; // Cap at 100%
row.find('.bar-' + stat).css('width', percent + '%');
});
});
}
// Run it immediately
renderOnyxBars();
// Safety: Run again if the scanner is used
$('#onyx-scanner-input').on('input', function() {
setTimeout(renderOnyxBars, 50);
});
});
/* ============================================================
ART LOADOUT MATRIX: TAB SWITCHING LOGIC
============================================================ */
$(function() {
$('body').on('click', '.loadout-tab', function() {
var $this = $(this);
var targetId = $this.attr('data-tab');
var $container = $this.closest('.loadout-container');
$container.find('.loadout-tab').removeClass('active');
$this.addClass('active');
$container.find('.tab-pane').hide();
$container.find('#' + targetId).show();
});
});